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Through the eyes of these characters, Neverlight shines, and magnifies, light upon the inner turmoil that we all feel. Who is the monster, and who the man, and .
Table of contents
- Roll For Wenches
- Neverlight Grove | Forgotten Realms Wiki | FANDOM powered by Wikia
- Upcoming Events
- The Forsite Irregulars
Product Type. Core Rulebooks. Non-Core Books. Other Tabletop Games. Gift Certificates.
Roll For Wenches
Publisher Resources. Family Gaming. Virtual Tabletops. STL 3D Model. Pay What You Want. See all titles. Publisher Website. Follow Your Favorites! Sign in to get custom notifications of new products! Recent History. Product Information. Copy Link Tweet This. Justin Andrew Mason. Original electronic Scanned image These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.
- The Neverlight;
- A CHANCE IN THE WORLD: An Orphan Boy, a Mysterious Past, and How He Found a Place Called Home.
- Wait, Where the Hell is Chapter 4?.
- Out of Many, Brief Edition, Volume 1.
- Romantic Interludes 2: Secrets.
- Out of the Abyss Chapter 5: Neverlight Grove.
The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.
For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. If runned successfully, the party will get out of there in a hurry like little girls; in hope that the next settlement Blingdenstone can provide a way out of the underdark.
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Neverlight Grove | Forgotten Realms Wiki | FANDOM powered by Wikia
And finally, credit must be given to me Derek Ruiz as the author, and a link to this web page must be included if it is shared or redistributed. Your email address will not be published.
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Save my name, email, and website in this browser for the next time I comment. Notify me of follow-up comments by email. Notify me of new posts by email. Skip to content. The Myconids Myconids are a weird people, they are fungi and as such, they thrive on decay and death. Consider liking our Facebook page. Related Subreddits. OotA: How important is Neverlight Grove? I am a new DM and took on the challenge of running OotA. So far, the group has moved forward at a good pace and we have reached Gracklstugh.
By the end of next session, we will be out of the Whorlstone tunnels and ready to move forward. The very next suggested spot to go to, following the book, is Neverlight Grove. I have read the chapter and can't figure out how to play it out for my characters. So much so, that I'm thinking about skipping it altogether. Would that ruin something later in the book?
Any recommendations on how to run that chapter? Any ideas are welcome. It's skippable. It establishes that there are multiple Abyssal rulers roving the Underdark, and acts as a drop off point for Stool and Rumpadump. If none of that is a concern, they don't have to go there. There's also an encounter in Whorlstone and rumors in Blingdenstone to fill the party in a bit.
The Forsite Irregulars
That being said, it's got some great atmosphere. If you've got Sarith, having him with you for the final fight can be kind of a mind screw. People explode, heads split open, party members go crazy Additionally, the second half of the book involves your party going back to fight off the Demon Lords and banish them back to the Abyss; there's enough plot rails to pull them in even if they have no idea who Zuggmtoy is, but it will probably be a more interesting hook if they've dealt with her influence before.
Adventurers arrive in a peaceful, oddly eerily quiet location where things talk by spreading telepathic spores. It feels like a refuge at first. And yet there's faint hints of music in the background coming from the east. They learn of two major factions: the old ruler Phylo and the new one Basidia who up until now have been coexisting pretty well. Phylo's been proposing some very weird things lately, and Basidia is concerned about Phylo's behavior; Basidia wants the party to surreptitiously poke around with the various guilds, all of whom have different opinions.
Phylo is overjoyed to see the party there and talks up a huge, joyful ceremony that will be happening soon. It welcomes the party to Neverlight, but forbids them from visiting a large portion of town in the east, promising it's an important part of the ceremony that they'll get to see soon. Eventually through sneaking into the forbidden portion, through investigating townsfolk, or through just taking up Phylo's invitation the party discovers: Phylo's been controlled by the Demon queen of fungus, and everything he's been doing is out of a joyful insanity for her and a twisted "wedding" they're prepping for.
Basidia's response is an evacuation of any non-compromised fungi. The party can fight to survive the ceremony, but eventually has to flee. Second half: the party tries to stop Zuggmtoy's ultimate goal, which is to marry possess a giant 's of stories tall mushroom and thus take control of the Underdark.